3-Minutes-to-Midnight-Point-and-click-Adventure-Game-From-Scarecrow-Studio3

About 3 Minutes to Midnight

Somewhere, in the middle of nowhere, a loud explosion shatters the night. A plucky teenager wakes up with a jolt. Where is she? WHO is she?

Turns out she is Betty Anderson, and whatever blew up in the desert seems to have wiped her memory clean, but as she’ll soon learn, Betty has a lot more to worry about than amnesia. Like, say, a town full of people who aren’t what they seem, a corrupt mayor, a top-secret military base, the mafia, and a potbelly pig with a vendetta. Then there’s this little problem of a doomsday plot counting down to the extinction of the human race… but she’ll get to that later.

Join Betty to crack the conspiracy that starts with a bang and ends at 3 Minutes to Midnight—if we’re lucky.

Features of 3 Minutes to Midnight:

  • Classic adventure gameplay.
Inspired by such titles as The Secret of Monkey Island, Day of the Tentacle, and Sam & Max Hit the Road—3 Minutes to Midnight aims to bring back point-and-click gameplay with the clever humor. Only with high-def cartoon art, an intuitive interface, and a compelling mystery you can’t wait to uncover.  
  • Two playable characters.
Play as plucky teenager Betty Anderson and the ambitious and diplomatic mayor Eliza Barret—two characters on opposite sides of the spectrum—to unravel a plot much deeper than one would surmise at first glance.
  • A small town of strangers and secrets, all deeply connected.
All the characters in the game—as well as the world they live in—have a rich and detailed backstory, with clever and unexpected ties to each other. Scratching the surface won’t be enough to discover more than their apparent identities.
  • Puzzles up the wazoo. 
Tired of the same repetitive, unoriginal puzzles? Then put on your thinking cap, because 3 Minutes to Midnight will keep your brain working on overclock! With over 200 unique objects available to solve the myriad of puzzles you’ll encounter.
  • Replayability.
When we say replayability, we’re talking hidden dialogues and events and characters that you might otherwise never see. Maybe that character you kept hearing about… wasn’t actually real. Or maybe he was and just hid very well.
  • Multiple solutions to some puzzles.
Most of our big puzzles have been designed in such a way that there’s sometimes more than just the obvious solution. You might find an easy way to solve a problem, or maybe you’ll find a secret that unlocks more information about the backstory of our characters.  
  • Elaborate hint system.
Our built-in hint system will highlight important objects and assist during those tense dialogue options. After all, we wouldn’t want you to get lost (or look for a walkthrough online!) So if you have the need, activate this option… or don’t.
  • “That doesn’t seem to work.”—No more!
“That doesn’t work” is now a thing of the past! No more will you be stuck hearing the same phrase 5000 times in a row, because we made sure to write 5000 lines of unique dialogue specifically for this reason! All of them clever and funny, of course, for you to discover at your leisure. 
Scarecrow Studio - 3 Minutes to Midnight Characters
Scarecrow Studio - 3 Minutes to Midnight Characters